Assassin Poisoner

Adversário · Patamar 2

Adversary

Assassin Poisoner

Patamar 2 - Oportunistas

A cunning scoundrel skilled in both poisons and ambushing.

Motivos e Táticas: Anticipate, get paid, kill, taint food and water

DC:14 |Limiares: 8/16 |HP: 4 |PF: 4

Ataque: +3 | Poisoned Throwing Dagger: Perto | 2d8+1 fís

Experiências: Intrusion+2

  • Grindletooth Venom (Passiva):

    Targets who mark HP from the Assassin’s attacks are Vulnerable until they clear a HP.

  • Out of Nowhere (Passiva):

    The Assassin has advantage on attacks if they are Hidden.

  • Fumigation (Ação):

    Drop a smoke bomb that fills the air within Close range with smoke, Dizzying all targets in this area. Dizzied targets have disadvantage on their next action roll, then clear the condition.

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