Red Ooze

Adversário · Patamar 1

Adversary

Red Ooze

Patamar 1 - Oportunistas

A moving mound of translucent flaming red slime.

Motivos e Táticas: Camouflage, consume and multiply, ignite, start fires

DC:10 |Limiares: 6/11 |HP: 5 |PF: 3

Ataque: +1 | Ooze Appendage: Corpo a Corpo | 1d8+3 mág

Experiências: Camouflage+3

  • Creeping Fire (Passiva):

    The Ooze can only move within Very Close range as their normal movement. They light any flammable object they touch on fire.

  • Ignite (Ação):

    Make an attack against a target within Very Close range. On a success, the target takes 1d8 magic damage and is Ignited until they’re extinguished with a successful Finesse Roll (14). While Ignited, the target takes 1d4 magic damage when they make an action roll.

  • Split (Reação):

    When the Ooze has 3 or more HP marked, you can spend a Fear to split them into two Tiny Red Oozes (with no marked HP or Stress). Immediately spotlight both of them.