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Loop
Loop countdowns in Daggerheart RPG – countdowns that reset to their starting value and begin again after triggering.
Some countdowns loop after they trigger; this is common with adversaries who can recharge a feature over time.
After this type of countdown triggers and you apply its effects, it resets to its starting value and begins counting down again. For example, "Countdown (Loop 5)" resets after 5 ticks.