Head Guard
Adversário · Patamar 1
AdversaryPatamar 1 - Líderes
Head Guard
A seasoned guard with a mace, a whistle, and a bellowing voice.
Motivos e Táticas: Arrest, close gates, pin down, seek glory
DC:15 |Limiares: 7/13 |HP: 7 |PF: 3
Ataque: +4 | Mace: Corpo a Corpo | 1d10+4 fís
Experiências: Commander+2, Local Knowledge+2
- Rally Guards (Ação):
Spend 2 Fear to spotlight the Head Guard and up to 2d4 allies within Far range.
- On My Signal (Reação):
Countdown (5). When the Head Guard is in the spotlight for the first time, activate the countdown. It ticks down when a PC makes an attack roll. When it triggers, all Archer Guards within Far range make a standard attack with advantage against the nearest target within their range. If any attacks succeed on the same target, combine their damage.
- Momentum (Reação):
When the Head Guard makes a successful attack against a PC, you gain a Fear.