Head Vampire
Adversário · Patamar 3
Head Vampire
A captivating undead dressed in aristocratic finery.
Motivos e Táticas: Create thralls, charm, command, fly, intimidate
Ataque: +5 | Rapier: Corpo a Corpo | 2d20+4 fís
Experiências: Aristocrat+3
- Terrifying (Passiva):
When the Vampire makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.
- Look into My Eyes (Passiva):
A creature who moves into Melee range of the Vampire must make an Instinct Reaction Roll. On a failure, you gain 1d4 Fear.
- Feed on Followers (Ação):
When the Vampire is within Melee range of an ally, they can cause the ally to mark a HP. The Vampire then clears a HP.
- The Hunt Is On (Ação):
Spend 2 Fear to summon 1d4 Vampires, who appear at Far range and immediately take the spotlight.
- Lifesuck (Reação):
When the Vampire is spotlighted, roll a d8. On a result of 6 or higher, all targets within Very Close range must mark a HP.