Kraken
Adversário · Patamar 4
Kraken
A legendary beast of the sea, bigger than the largest galleon, with sucker-laden tentacles and a terrifying maw.
Motivos e Táticas: Consume, crush, drown, grapple
Ataque: +7 | Tentacles: Perto | 4d12+10 fís
Experiências: Swimming+3
- Relentless (3) (Passiva):
The Kraken can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.
- Many Tentacles (Passiva):
While the Kraken has 7 or fewer marked HP, they can make their standard attack against two targets within range.
- Grapple and Drown (Ação):
Make an attack roll against a target within Close range. On a success, mark a Stress to grab them with a tentacle and drag them beneath the water. The target is Restrained and Vulnerable until they break free with a successful Strength Roll or the Kraken takes Major or greater damage. While Restrained and Vulnerable in this way, a target must mark a Stress when they make an action roll.
- Boiling Blast (Ação):
Spend a Fear to spew a line of boiling water at any number of targets in a line up to Far range. All targets must succeed on an Agility Reaction Roll or take 4d6+9 physical damage. If a target marks an Armor Slot to reduce the damage, they must also mark a Stress.
- Momentum (Reação):
When the Kraken makes a successful attack against a PC, you gain a Fear.