Spellblade

Adversário · Patamar 1

Adversary

Spellblade

Patamar 1 - Líderes

A mercenary combining swordplay and magic to deadly effect.

Motivos e Táticas: Blast, command, endure

DC:14 |Limiares: 8/14 |HP: 6 |PF: 3

Ataque: +3 | Empowered Longsword: Corpo a Corpo | 1d8+4 fís

Experiências: Magical Knowledge+2

  • Arcane Steel (Passiva):

    Damage dealt by the Spellblade’s standard attack is considered both physical and magic.

  • Suppressing Blast (Ação):

    Mark a Stress and target a group within Far range. All targets must succeed on an Agility Reaction Roll or take 1d8+2 magic damage. You gain a Fear for each target who marked HP from this attack.

  • Move as a Unit (Ação):

    Spend 2 Fear to spotlight up to five allies within Far range.

  • Momentum (Reação):

    When the Spellblade makes a successful attack against a PC, you gain a Fear.